kotor poison shark or destroy machinery

kotor poison shark or destroy machinery

This shouldn't be too difficult - the pathways are linear. You'll get 500 experience points for your troubles as well. Right-click the swkotor.exe file and select Properties. Step 2. But there's a footlocker here with a Plasma Grenade in it. The door to your left is a dud, so the only other option is so go up and through the door there. It's not my fault! WebAfter killing the giant shark with the toxin and making it up back to the Republic base, you guessed it: the instant you open the door the Selkath are waiting there for you. Simply tell the truth, because lying will not help in this case. Back on the surface you will be taken into custody by the Selkath regardless of which path you chose. If you destroyed the station, you'll have their respect and gratitude. Continue on this way, saving occasional just in case, and you will generally be able to beat Malak. If not, you're already there. If you ban us, I'll tell that the kolto is destroyed! You'll run into a few more droids, but nothing major. Then go forward and through the next door, into another corridor. He's gone completely mad because he's been attacked by Selkath and Droids something isn't right down there! Is Brooke shields related to willow shields? The first part of the battle is fairly simple. Interrogate Sith Prisoner: The interrogation with this Sith Prisoner works a lot like the one on Korriban with truth serum. Here you'll fight a heavily armed Sentry Droid. 7. Simply tell the truth, because lying will not help in this case. You overloaded the fuel tanks for the kolto harvesting machinery and caused it to explode. I was attacked on sight by other, smaller sharks that are far and away from this machine so what's stopping the big shark of attacking me on sight? Remember how we met up with the young Selkath back in the Sith Base and how you turned them back and told them to head back to Ahto City? 5th Answer: 6 By putting it in the harvesting machine and venting it, it will spread through the water and When they are dead, search their bodies before continuing further. Here you'll meet "insane" Selkaths. Then, go through the next door to an empty room. You'll find a broken droid you can fix and use for yourself if you want. WebKotor is a coastal town in Montenegro, surrounded by fortifications built during the Venetian period. These are the most powerful Sith soldiers in the Sith army, as well as both Dark Jedi and Dark Jedi apprentices. You came across a Selkath called Nubassa. Take out his shield and go in for the kill. I wanted to kill a giant firaxan shark, so I poisoned it. 2. Inside the Kolto Control area you'll come across two people, Kono Nolan and Sami who will initially try to kill you. It gives details about how the Sith have been trying to turn young Selkath to the Dark Side of the force. This is by far the toughest battle in the game! Head out of the docking area and follow the passage along to the right. There youll find Shasa and the Selkath youth who are learning the ways of the dark side of the force. Youll get light side points for turning them from the dark side. It's off to fight Malak alone. The Dark Jedi kill all three of the Light Side Jedi, and then come for you. Is there ANY way at all to kill the shark and remain on Manaan or do i have to bite the bullet and destroy the machinery? Will I be able to complete the quests or am I screwed for this playthrough? It's definitely worth visiting here a few times throughout the game since the vendor here sells some of the best items in the entire game. Its the same as the other planets. Everyone who played KOTOR knows the dire consequences of poisoning the Kolto. As much as I don't care about having access to it I really want to complete the Genoharadan quest line. There are sharks everywhere. The harvester malfunctioned! Step 3. Search their bodies and move into the room they were guarding. The battle with Malak is broken into two parts. Thankfully BioWare kept the last stage fairly simple for us in layout, but difficult in enemy encounters just how I like it. You found one of the Star Maps in the ruins it had been guarding. . To kill the shark - the dark side option - I seem to recall it being as simple as selecting the right option when interacting with the tank controls. Scan this QR code to download the app now. Youll need it to kill the Firaxa sharks in the water outside. The computer panel in the pressure chamber and that mounted on the southeast wall on the north side of the force field are now inactive (as they were before the depressurization sequence was activated): To the north of the force field is the airlock leading to the Hrakert Rift. It is located on the Bay of Kotor, one of the most indented parts of the Adriatic Sea. Another footlocker near the front-end of the hangar will reveal 3 Antidote Kits. Go to the Selkath court which is in the south-west section of the West Courtyard. Here's how the combat should go down after freeing (or absorbing) the captured Jedi souls: Use Force Wave to knock Malak down, then perform one of the following: Heal, stim up, cast a Jedi protection power, do a distance attack like Throw Lightsaber. Keep an eye on your health throughout this long battle, and remember the vital words I told you earlier - if one of your party members here dies, he won't be revived (as it has been throughout the game) until the battle is over. Unknown World - Once you've collected all 5 Star Maps you'll be able to crash land on the Unknown World. And before you know it, your party is battling four of these foes. Copyright WebKotor is a coastal town in Montenegro, surrounded by fortifications built during the Venetian period. 3. I wonder if one of the game authors here will update a faq describing this method. When you first arrive at Hrakert Station you'll encounter a mercenary who will be freaking out. Kill the easily destroyed Jedi Knights first, then take out Darth Bandon himself, who is surprisingly weak, even with that double-bladed lightsaber of his. Also, be certain to save regularly. 2023 GAMESPOT, A FANDOM COMPANY. Click on OK and Apply to save the changes. Accept his offer, then talk to him again and tell him about what you've found. 2.Then find ''swconfig'' 3.When you open ''swconfig'' you'll see ''Disable Movies'' 4.Turn it off. If only you could go back in time to stockpile them Further, the Republic Hiring Mercenaries and Missing Selkath quests can no longer be activated or completed because the Selkath Nilko Bwaas and Shaelas won't talk to you. Run to the door on the other side of the corridor. Tank Pressure Controls Here are the steps needed to get the container to 4 million sangen of pressure and make it explode. Here you can go right or left. The first part is not terribly difficult, but don't be fooled into thinking this is an easy battle by any means. Take out his shield and go in for the kill. He frantically tells you of his plan to escape these waters and the crazed Selkath "mutants" (as he calls them) back in the underwater base. You'll immediately be attacked by a group of Sith enemies, once defeated you'll be able to ride the nearby elevator up into the Sith Base. How do I get past the elevator in the Sith Base. Help the Jedi fight these foes off and search their bodies for any goods. Below are the two different approaches that you'll have for disabling the Kolto Harvesting Machine along with the ramafications of each action. Say you were investigating the disappearance of the Selkath youth. Let's put ourselves in the shoes of the hero we play as: He knows that an aggressive giant firaxan shark that he cannot defeat in battle is guarding the Star Map and that people who tried to emerge to the surface all had a shark incident. Malak is hurt by Dark Force powers, but has some built in immunities, which lessens the effect. If you choose to have the Arbiter represent you then you can interrupt him at any time during the trial and give the judges your Datapad. Easy to defeat, no worries. Note: Once we uncover the PC secret ending, we will add it to this section. Dump container pod He immediately tells you that he can tell the Selkath authorities about this and get the Republic kicked clean off of Manaan, but he won't. Yes. Click on OK and Apply to save the changes. Ignore the pressure door in the north wall to the left for now, and go down the trench to the east on the right. Okay, I did it. You have about five seconds to heal or shoot up more stimulants before a cutscene begins. Nothing will work. Disable it and then search the footlocker near the top of this room to find another Sonic Emitter, a Medpac and another Scientist's Memo . Take the submersible down to Hrakert Station. Make sure to search the corpses to find goods. Yes. Once through the door, Bastila will greet you. 4th Answer: 2 Go forward through the door now, where you'll find a purple force field blocking your way through one of the corridors. You'll need to kill them before you proceed. When you get to a sealed door on a vertical corridor that you can open, save your game and fully heal yourself. 5.Then play the game. Once in this corridor you'll be met with some simple droids to kill. Youll take damage getting through the mist but hopefully youll survive. He'll tell Darth Malak that the droids could not hold the Jedi. You can fool around with that computer console as well if you'd like otherwise, ignore the door to your right (it's a dud). I guess you'd find out anyway: the harvesting machinery released a toxin into the water. So I'm in the middle of my first playthrough, and I just got myself banned from Ahto City. Finish any side quests and then make your way to the next planet. your done. **Warning** If you choose to put toxins into the water and poison it you'll be taken into custody when you resurface on Manaan and (possibly) banned from the planet permanently. Once you're inside the Sith Base our main story objective includes obtaining the Data Module and the Datapad. Kill the easy foes and search the footlocker at the left side of the room for a Frag Grenade,Concussion Grenade, and Poison Grenade. That was simple or maybe not that simple, but whatever. If you do end up in combat, exit combat mode immediately. What are the qualities of an accurate map? Youll find the Republic Base in the East Central Courtyard. The Selkath youth seem to be disappearing and a Selkath, called Shaelas, in the mercenary area in the northern part of the West Courtyard asks you to investigate their disappearances. Follow the pathway around beyond that doorway. You found one of the Star Maps in the ruins it had been guarding. Additionally there's a locker with someone stuck inside of it. Talk to them and persuade them to lower the force field, and then get into a deep discussion with them about what's going on and what you can do. Theres a door up ahead and a door to the east. Talk to him, calm him down - hell, even offer to bring him back up to the surface. 1.Open your KOTOR's data folder. Enter into this room and jump in the Republic submersible. Once your enemies are dead, make sure to search their bodies thoroughly for any goods they might have. The first part of the battle is the same for either Light or Dark Side. She'll agree to use the Battle Meditation against the Sith now, and help the Republic Fleet gain way into Star Forge space so they can blow the station up. Eventually you'll come to the end of the line, the doorway that leads to Bastila. The local race, the Selkath, are selling them a special plant with healing properties and they have to put up with each other or risk losing their trading agreements. A Selkath of some importance, a lower ranking politician. WebA giant firaxan shark called the Progenitor is guarding the Star Map on Manaan, and the player has to either poison it or destroy the kolto harvesting machine to let the shark grant You can use it to either feed toxin into the vents (dark side points), or use the tank pressure controls. Show the judges the Datapad you got from inside the Sith Base He seems to know something about the Star Map but is unwilling to help you unless you do something for him. Slice into the computer system in the computer room of the Republic Base for a hidden recording showing Sunry killing Elassa. The Sith will unconditionally win the war. With that knowledge the poisoning becomes one of, if not the darkest choice you could make in the game. When Malak gets up, quickly cast Force Wave again. You, of course, only need to do that if you previously left to do the above side quest. The alternative is to destroy a machine that is processing Kolto illegally anyway. Beyond the pressure door in the north wall at the west end of the trench is the east airlock at the south end of Hrakert station's East Hallway B, where any party left at the west or central airlock will rejoin you. Roland asks you to break into the Sith Base and recover a droid's data module for him. Make your way back to the submersible and youll run into Malaks apprentice, Darth Bandon. Go to the mercenary recruitment area in the north section of the West Courtyard where youll meet a Selkath called Nilko Bwaas. Work your way into the next room and take out the Selkaths. Well there's someone named Shaelas in the Cantina here in Ahto City who will be happy to hear this news. He'll offer up a credit reward for you. If she manages to keep on using her Battle Meditation, the Republic fleet will be completely destroyed when they come out of Hyperspace to fight the battle here over the Unknown Planet. Go straight back in this corridor to a computer console. Decrypting the Sith passcard is a logic puzzle, interrogating the Sith prisoner is easy if you have high [Persuade] and breaking into the Docking Bay is the pure combat approach. Choose whatever guide you need for the planet you're going to below. Below are the 3 approaches laid out for you so you can choose the one that best suits you. 3. And with that, Roland gives you a passcard that will allow you access, via the Republic Embassy, to the underwater areas below, where your Star Map might be found! Walk all the way to the west to the West Lounge and take out the Assault Droids and Sith Heavy Trooper. Otherwise you'll have whatever the remaining planets are to choose from. If you chose the Light path, you'll get the one and only Light ending and if you chose to become Dark Lord of the Sith with Bastila at your side, you'll see the Dark Side ending. Then, go back into the previous room, and north through the door there. It is official - your confrontation with Bastila is inevitable (for you Light Side folks). This was me in my first playthrough actually, like sure the poison could possibly harm the Kolto preventing harvesting but it would 100% get rid of the shark, where as destroying the machinery would 100% stop kolto harvesting but It has been a while so I don't remember the exact choices. As you continue to the north youll come across the Training Annex with the missing Selkath from the Selkath Mystery side quest. Here, you can go up or left. Remove your other team members and speak with him alone. Cookie Notice As for the Datapad, that's found in the far northeastern most portion of the Sith Base and is optional but still worth getting. Fill injector pod You'll get a special, quirky ending. Destroy the machine that agitates the shark. Basically, you're going to be working your way along linear pathways while incredible amounts of Sith intercept you. Make your way to the west and speak with the Survivor. This Sith Datapad will single-handedly set you free from the Selkath courts by proving to them that the Sith are training young Selkath in the ways of the Dark Jedi so that future generations of Selkath can rule Manaan while secretly being of the Sith Order. Tell him that you have gizka for sale. The only way you can hurt them is to activate the Sonic Emitter when they go at you.

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